﻿using UnityEngine;
using System.Collections;
using System.Collections.Generic;



public class Player
{
    public List<SelectRoleInfo> AllRole = new List<SelectRoleInfo>();

    //静态类初始化
    public Player()
    {

        var sri = new SelectRoleInfo();
        sri.Name = "无敌小伙";
        sri.ModelID = 1;

        AllRole.Add(sri);
        AllRole.Add(new SelectRoleInfo() { Name = "第一个角色", ModelID = 2 });
        AllRole.Add(new SelectRoleInfo() { Name = "第二个角色", ModelID = 3 });
        AllRole.Add(new SelectRoleInfo() { Name = "第三个角色", ModelID = 4 });

    }
}
